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  • Abstract
  • Metarun
  • Overview of Game Workflow
  • Metarun Gameplay
    • 3.1 Game Basics
    • 3.2 Game Modes
    • 3.3 Characters(Heroes)
    • 3.4 Character CLASS
    • 3.5 Characteristics
    • 3.6 Abilities
      • Fighter Class Active and Passive Abilities
      • Sprinter Class Active and Passive Abilities
      • Craftsmen Class Active and Passive Abilities
    • 3.7 Characters Rarity
    • 3.8 Characters Skin Rarity
      • 3.8.1. Maximal Hero and Abilities Level
      • 3.8.2. Opal Earning Battles
      • 3.8.3. Reset OPAL Earning Battles(PvP)
      • 3.8.4. Skins Rarity Upgrade
    • 3.9 Character Level
      • 3.9.1. Characters Level Upgrade
      • 3.9.2. Influence on Characteristics
      • 3.9.3. Influence on the Character Abilities
    • 3.10 Boosters
    • 3.11 Pets
    • 3.12 Artifacts
    • 3.13 Mana System
    • 3.14 Opponent System
    • 3.15 Obstacle System
    • 3.16 Unique Areas of the Map
  • Meta Advanced Mechanics
    • 4.1 Mastery system
    • 4.2 Punishment system(PVP)
    • 4.3 Hero League(PvP)
    • 4.4 Trophy Road
    • 4.5 Battle Pass
  • Metarun Economy
    • 5.1 Currencies
      • 5.1.1. Currency Classes
      • 5.1.2. Currency Types
    • 5.2 Metarun Token ($MRUN)
    • 5.3 $MRUN Token Economics
      • 5.3.1. Conditional Decentralized Minting and Deflation
      • 5.3.2. $MRUN and OPAL Burning
      • 5.3.3. $MRUN Token Distribution
      • 5.3.4. $MRUN Vesting Schedule
    • 5.4 Metarun Chests
    • 5.5 Character Leasing
    • 5.6 Earning Potential
  • Disclaimer
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  • 3.4.1. Craftsman
  • 3.4.2. Fighter
  • 3.4.3. Sprinter

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  1. Metarun Gameplay

3.4 Character CLASS

The character's class determines the mode and purpose for which the character will be most effective. The journey for each player starts by selecting one of the three-character classes, which offer different playstyles and experiences that excel and lack in specific skillsets.

  • Craftsman

  • Fighter

  • Sprinter

3.4.1. Craftsman

Characters in the craftsman class rely on the proper use of their abilities and gadgets. Therefore, the class is suitable for players who want to win with their "wit" and "cunning." Distinctive features of this class are

  • Low levels of health and damage.

  • Large mana pool.

  • Character Abilities that impose various effects on enemies.

3.4.2. Fighter

Characters of the fighter class rely on high health and significant damage. Therefore, the class is suitable for players who want to kill their opponents and win through brute force. Distinctive features of this class:

  • High level of health and damage.

  • Small mana pool.

  • Character Offensive abilities that deal a lot of damage.

3.4.3. Sprinter

Characters in this class rely on high speed and defensive ability. Therefore, the class is suitable for players ready to win due to reaction speed. Distinctive features of this class:

  • Low level of damage and health.

  • Small mana pool.

  • Character Abilities to increase movement speed and avoid danger.

Previous3.3 Characters(Heroes)Next3.5 Characteristics

Last updated 3 years ago

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