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Abstract
Metarun
Overview of Game Workflow
Metarun Gameplay
3.1 Game Basics
3.2 Game Modes
3.3 Characters(Heroes)
3.4 Character CLASS
3.5 Characteristics
3.6 Abilities
3.7 Characters Rarity
3.8 Characters Skin Rarity
3.9 Character Level
3.10 Boosters
3.11 Pets
3.12 Artifacts
3.13 Mana System
3.14 Opponent System
3.15 Obstacle System
3.16 Unique Areas of the Map
Meta Advanced Mechanics
4.1 Mastery system
4.2 Punishment system(PVP)
4.3 Hero League(PvP)
4.4 Trophy Road
4.5 Battle Pass
Metarun Economy
5.1 Currencies
5.2 Metarun Token ($MRUN)
5.3 $MRUN Token Economics
5.4 Metarun Chests
5.5 Character Leasing
5.6 Earning Potential
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3.13 Mana System

Mana is obtained by collecting mana bottles on the track required to activate the active abilities to stop or eliminate the enemies/creatures. However, boosters do not require Mana, but some of our passive abilities require mana.
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3.12 Artifacts
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3.14 Opponent System
Last modified 9mo ago
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